AI Insights · Timothy · January 2023
Top 5 2D Anime Games on Android in Costa Rica Q4 2022
Analyzing the performance of the top 5 2D anime games on the Android platform in Costa Rica during Q4 2022, based on Sensor Tower data.
During Q4 2022, the top 5 2D anime games on the Android platform in Costa Rica demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here is a closer look at each app's trends.
Yu-Gi-Oh! Duel Links from KONAMI saw a fluctuating trend in weekly revenue, peaking at around $1.3K in early October before gradually declining to approximately $686 by the end of December. The app's weekly downloads were relatively stable, hovering between 73 and 159 throughout the quarter. Meanwhile, weekly active users showed a slight decline, starting at 1.38K in late September and ending at 1.16K in December.
Azur Lane by Yostar Limited experienced a mixed revenue trend, with a notable peak of $778 in early October and another high of $700 in late November. Weekly downloads were minimal, with a spike to 31 downloads in late November. The app's active users remained relatively low but saw a slight increase from 23 to 28 by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. showed a significant revenue increase, peaking at $1.02K in the last week of December. Downloads were highest in early October at 3.2K and remained above 500 for most of the quarter. Weekly active users showed a strong presence, starting at 2.98K and peaking at 4.67K in early October.
Fire Emblem Heroes by Nintendo Co., Ltd. had a steady revenue stream, with weekly earnings ranging from $139 to $467. Downloads were minimal, with a peak of 53 in the last week of December. The app's active users remained consistent, starting at 511 and ending at 471.
One Punch Man - The Strongest from Moonton showed a declining revenue trend, starting at $332 in early October and dropping to $58 by the end of December. Weekly downloads peaked at 1.32K in late September, with a notable spike to 538 in mid-November. The number of active users fluctuated, peaking at 3.12K in early November and ending at 2.99K in December.
These insights are derived from Sensor Tower data, where more detailed analytics can be found.